ABC Projects

People with smartphones can be said as “Augmented Humans” with augmented intelligence. However, due to the limited rationality[1] described by H. Simon, information is not always accepted as intended by the sender. Even if it is accepted, it does not necessarily lead to behavioral change. Such bounded rationality that keeps individuals at the local minimum is unhealthy for the smart society. To design environmental intelligence as a spatial information system and to make symbiotically relationship for people with its environment and information devices, it is necessary to develop strategies for presenting information based on the principles of human, that can only possess bounded rationality.

Therefore, this research aims to create a technological foundation , design theories and guidelines to realize interactions that beyond human bounded rationality in a smart city and to achieve social wellbeing (Fig. 1). The specific goal is to improve people’s health, safety, convenience, and enjoyment in a smart city, which is also an information space that comprehensively contains dynamic information throughout the city. To beyond the three limitations of bounded rationality[2] such as the limitation of rationality, the limitation of outreach and the limitation of vision) in a smart city, we are going to build an interaction infrastructure that supports the process of deciding the optimal action from information (Research Subject 1: Interaction of Awareness), the process of distributing information to the city (Research Subject 2: Human City Interaction with non-human like robots ), and the process of acquiring correct information from the city (Research Subject 3: Interaction of Expanding Perspective). This research will enable people with expanded intellectual rationality to acquire information on health, safety and disaster prevention, and amplifying enjoyment from the huge information space and behave optimally, which will result in extending healthy life expectancy, reducing traffic accidents, coping with large-scale disasters. Moreover, it can greatly promote the wellbeing of society.

[1] Simon, H. A. (2013). Administrative behavior. Simon and Schuster.
[2] 塩沢由典(1990)『市場の秩序学』筑摩書房、第11章「複雑系における人間行動」


Research Subjects


  • Boomshin

    We proposed “Boomshin”, which uses an encounter-type tactile display to temporally switch between the presence and absence of tactile presentation of objects in space. We named the objects without tactile presentation as “Boomshin” and evaluated changes in the impression of the game experience by using the temporal appearance patterns of both as independent variables. The …

  • AmplifiedCarousel

    With the spread of virtual reality (VR) attractions, vector generation techniques that enhance the sense of realism are gaining attention. Additionally, mixed reality (MR) at- tractions, which overlay VR onto a real-world display, are expected to become more prevalent in the future. However, with MR, it is impossible to move all the coordinates of the …

  • AmplifiedCoaster

    By combining a HMD showing VR images of the roller coaster experience and an electric wheelchair as a simple motion platform with a small moving ramp that is a customized electric wheelchair, we provide continuous sensation of ascent, and continuous sensation of descent. And, the combination of an electric wheelchair as a simple motion platform …

  • Furnituroid & Friends : AmplifiedPark

    We are developing furniture robots and playground robots in our laboratory. We would like to create space of the future where robots appear in a large parking lot or playground and generate a new park or amusement park.  Each member of our team has been working on each robot, but we have never seen them …

  • Furnituroid #1, BarLight

    We introduced our furniture robot at ACM/IEEE HRI2022, and the paper title is “Furnituroid: Shape-Changing Mobile Furniture Robot for Multiple and Dynamic Affordances”. We proposed a design approach named as “Furnituroid”, and described the concept and the design space.It is a shape-changing mobile furniture robot and the first instance “Barlight” was unveiled.

  • SmartCity, Fungi and Budda

    In the following note, we archive discussions with people from various fields on the following topics as a project named “Smart City, Fungi and Buddha”.・Autonomous car, Robotics and AI・Smart City and Landscape・The future of design focused on post human-centered Design・Multi-species Ethnography with various intelligence different from human・The Art of thinking and living with objects beyond …